
You don't want to find yourself unable to pick a critical Persuasion option because you bounced between Moralities too many times! It’s generally not advisable to pick the Neutral option, as you won’t earn Morality points that will let you pick Charm / Intimidate options that help resolve things in your favour. Never Pick Neutral Dialogue Options, Commit to a MoralityĪs you use the Dialogue Wheel in the game, you might notice that the trio of options on the right-hand side of the wheel are associated with Paragon, Neutral and Renegade viewpoints. And save often, since a bad decision can be rectified by jumping back to a previous save and trying again. When you're speaking with a character or dealing with a problem, you need to think about the repercussions of your decisions, as they can be far-reaching, and adverse at times as well. In a game like this, the choices you make are permanent, and have lasting effects. Some subtitles will appear for the last line of dialogue your conversation partner has said, even if you have them turned off. If you’ve forgotten what the person you’re talking to has said, or why the options on the dialogue wheel are there, wait for a few seconds on the dialogue wheel. Middle options and Neutral and have no rewards. The upper half is Paragon and the lower half is Renegade, which tend to award Morality points. The upper and lower halves of the wheel align with a Morality, unless you're in the Investigate menu.The options on the right will advance the conversation proper, and are associated with specific Morality viewpoints.Investigate options allow you to learn more about the current situation, the world and its characters, typically by having an Investigate option that lets you choose from a list of subjects to ask about.Almost all dialogue wheel layouts put Investigate options on the left, and conversation advancement options on the right.Mass Effect’s dialogue wheel is one of its hallmark features, but it isn’t always intuitive regarding how the options work. You'll also get a healthy influx of credits, which is important because without them it's impossible to buy everything from the various stores, ESPECIALLY in the Legendary Edition because all the DLC items have to be purchased as well. Resources in particular are especially helpful because it mitigates the need to do planetary surveys, to the point where you don't have to do it at all for Element Zero. There is another reason to play Mass Effect 1, however.Īny imported Mass Effect 1 save will give you bonus Credits, Morality Points and Resources, all of which are in short supply early in Mass Effect 2.
MASS EFFECT 2 SQUAD FULL
The Genesis comic helps a bit, but it's no supplement for a full play-through.

MASS EFFECT 2 SQUAD SERIES
With a series as story-heavy as Mass Effect, it makes sense that you should play the first game first, to understand the story, lore and character better than being thrust into the middle of it.

Story and Dialogue Tips Play Mass Effect 1 First Take Your Time With the Hacking Puzzles.Hold the Reload Button to Switch Weapons.Put Squad Points Into Your Class Mastery.Remember to Tell Squad Mates to Use Ammo Powers.Put at Least One Squad Point into Each of Your Squad Mate's Powers.Manually Tell Squad Mates What Weapon to Use.Use the Weapon / Power Wheel to Freeze Time.
